DOOM

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Redstar
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DOOM

Postby Redstar » Sun Mar 11, 2012 4:16 am

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Who's a fan of DOOM? I've been playing since I was just a kid since my father was a computer technician, so he was into many PC titles that would eventually be seen as classics of the medium.

My brothers and I would play all the time, reveling in a game built purely on action and atmosphere. This was the one game growing up that truly gave us nightmares. Nothing sends chills down your spine more than the howl of a Cyberdemon that has just spotted you.

The monsters are a fascinating blend of satanic iconography, anatomical horror and technological abomination. The mere concept of hell embracing the very thing that has distanced us from God and the gods of religion past is an almost ironic look at how our society could collapse into hellish depravity.

But, beyond the monster designs themselves, it's the music that really sells the concept of a pure, intense loneliness and despair. You really feel like you're the last living soul fighting a lost battle for humanity because of the music. It's both hauntingly beautiful and hauntingly maddening.

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The above poster artwork by brilliant fantasy/horror artist Brom for the game's sequel, DOOM II, still stands as one of my favorite pieces of all time. It perfectly conveys the extreme leap DOOM II took over its predecessor in terms of action, gore and the sense of going up against impossible odds.

While I enjoy the sequel less for the steps it took away from the thematic power of the original, I still give it props for its fast-paced level design and the addition of several new monsters that make the fight even more impossible.

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Now, DOOM 3 is something else. People weren't exactly clamoring for a true third installment to the series and in fact weren't expecting one. Everyone was largely satisfied with The Plutonia Experiment and TNT: Evilution, which comprised the Final DOOM map pack.

Still, id decided to revisit the classic game that virtually launched the first-person shooter genre and deathmatch scene. Did this sequel live up to the original? Many would argue not, but it's still very much a fun game with a lot of fascinating themes and concepts.

It's certainly not as fast-paced or open as the original, but it's a horror game that can and will leave you shaking in your dark room when playing at 2 in the morning. It's well worth a play just to see what it's about.

And now we're waiting on DOOM 4. I cannot tell you how long I've been expecting this game. There's been rumors that ZeniMax Media has canceled it due to the lukewarm reception for Rage, but both they and id have denied it. Let's hope the game comes out and rocks the industry as it should.

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ultimateemail5000
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Re: DOOM

Postby ultimateemail5000 » Sun Mar 11, 2012 4:37 am

I never really liked Doom to be honest, I respect what it has done with the fPs genre. Without Doom there wouldn't be Goldeneye. I think I tried the one for 64 but didn't really enjoy it, same with what I think was on xBox. I downloaded the original on the 360 which has online multiplayer.

So if you have an xbox and wanna play sometime my sn is Bakerguy85. I don't have a headset but I have the game. Im sorry if its Doom 2, I really can't remember which one it is.

Oh and the movie sucked sooooooooooooo damn bad.

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Re: DOOM

Postby 1upmushroom » Sun Mar 11, 2012 10:41 am

Oh hell yeah! I love Doom even though I've only played the original SNES version. I'm also very surprised this game didn't as much controversy as other products at the time, most people just said it was violent and had satanic stuff. There was only one time that Doom was accused of being apart of something truly bad and that was the columbine hack rumor. You see, the rumor went that one of the columbine shooters had created a version of Doom wheras instead of fighting creatures one would have fought the columbine students.

Of course that rumor was false and the game was off the hook. Again only ONE time had the game had that kind of controversy wheras other products like classic rock and harry potter had boatloads of controversy and probably still are.

That just struck odd to me.
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Redstar
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Re: DOOM

Postby Redstar » Thu Mar 15, 2012 5:15 pm

1upmushroom wrote:Oh hell yeah! I love Doom even though I've only played the original SNES version.

DOOM was originally for the PC. The SNES version was inferior in nearly every regard, from simplistic music to weaker graphics to less gore. You just aren't getting the same experience.

1upmushroom wrote:I'm also very surprised this game didn't as much controversy as other products at the time, most people just said it was violent and had satanic stuff. There was only one time that Doom was accused of being apart of something truly bad and that was the columbine hack rumor. You see, the rumor went that one of the columbine shooters had created a version of Doom wheras instead of fighting creatures one would have fought the columbine students.

Are you kidding me? DOOM is the most controversial game ever made. Its presentation in the media went far beyond just being used as a Columbine hack. It's still discussed as a game representative of the medium as whole, alongside Mortal Kombat.

jka12002 wrote:Im a Doom fan as well, i have all of the games on my laptop. :) Any of you guys played the Wolfenstein conversion of Doom2?

Yes, I've played both Wolfenstein-themed levels in DOOM 2! They're not particularly fun, but they're welcome Easter Eggs to id's earlier work and the spiritual predecessor to DOOM itself. :)

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Re: DOOM

Postby SethRex » Sat Mar 24, 2012 6:54 pm

I'm a DooM fan. I haven't particularly played all the games, but I have played Ultimate Doom, and Doom 3.

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Doom IV

Postby Serum » Thu Jun 12, 2014 8:01 am

Doom IV !!! It's happening!



Can't be any worse than Doom 3. But still...

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I've been playing Doom since the day it came out, October 21, 1993.
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Redstar
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Re: DOOM

Postby Redstar » Fri Jun 13, 2014 4:01 pm

I'm very, very happy for this. The teaser was exactly what we needed. They made the right choice by utilizing the classic shotgun and door sounds.

My Cyberdemon was also well designed. I can only hope that they continue with the demonic aesthetic with the other invaders. Doom3 was sorely lacking in the design department.


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