Super Mario/Metroid Prime

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YoshiWrangler
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Super Mario/Metroid Prime

Postby YoshiWrangler » Mon Feb 03, 2014 2:28 am

The scene: A fairly harmless inhabited planet, orbiting its sun and minding its own buisness. Suddenly, a meteor comes streaming through the sky. It crashes down with an impact so catastraphic the world is split in to, not as seperate halves but actually as seperate dimentions! Dimentions which you can cross, if you dare...
Yes, it's the basic backstory of the Super Mario Bros. movie, and it's a story which has been mercilessly heckled by just about every critic out there. But it's also the backstory to the criticaly acclaimed Metroid Prime 2: Echoes. In that game Samus travels to the planet Aether, where a crashed phazon meteor has created an alterate dark Aether, despite not doing so to any of the other worlds struck by phazon meteors in the rest of the series. It doesn't make any sense there, either, but as the gameplay is fun most are willing to overlook it and enjoy the game. It's a shame the same critics can't do the same for the Mario Movie.

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1upmushroom
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Re: Super Mario/Metroid Prime

Postby 1upmushroom » Wed Feb 05, 2014 2:30 pm

My guess? Metroid was already a science fiction based franchise, so the plot of Metroid Prime 2 isn't that far out of left field. Mario, however, was always known for its brighter and more lighthearted aspects. Not to mention the fact that it was always known for having very little plot.
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LBD_Nytetrayn
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Re: Super Mario/Metroid Prime

Postby LBD_Nytetrayn » Fri Feb 07, 2014 3:48 am

Funny-- my wife and I were just watching a review of MP2 earlier, and I noted how it's funny that in this way, the Mario movie was almost more Nintendo-y than Mario, since that had the two-worlds thing they seem to enjoy going for.
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