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"Darker and edgier" sensibility not so farfetched?

Posted: Wed Oct 20, 2010 8:00 pm
by Redstar
Grabbed this from Kotaku about a recent interview with Miyamoto concerning how certain elements of the gameplay came about.

"During much of development, the controls were A for shoot bullets, B to dash, and up on the control pad to jump," said Miyamoto. "The bullets wound up becoming fireballs later — we originally thought about having a shoot-'em-up stage where Mario jumps on a cloud and shoots at enemies, but we dropped it because we wanted to focus on jumping action.

The sky-based bonus stages are the remnants of that idea, you could say. In the end, we realized that being able to shoot all the fireballs you want while running gave Mario too much of an advantage, so instead we had it so you shoot only one fireball when you start running. That freed up the A button, and we made that the jump button. I really wanted to have A be the action button and make you press up to jump, but it definitely worked out better for Mario in the end."


Almost makes you reconsider the "darker and edgier" approach to the movie, doesn't it? :D

Re: "Darker and edgier" sensibility not so farfetched?

Posted: Wed Oct 20, 2010 10:02 pm
by Phlibbit
Redstar wrote:Almost makes you reconsider the "darker and edgier" approach to the movie, doesn't it? :D

It certainly does! That also got me thinking about the original Super Mario Land--didn't Mario shoot "bullets" in that one?

Re: "Darker and edgier" sensibility not so farfetched?

Posted: Thu Oct 21, 2010 4:28 am
by ultimateemail5000
Sounds like it, in SML he was in a jet in the sky, shooting bullets, and underwater in submarine shooting things. Glad to hear they didn't use the up button to jump. That would have been really weird. I would have liked to see this cloud level he talked about. They need to make a book or something that shows every sketch, and level concept design for all the scrapped ideas. There's a book that was posted on TMK I believe, and I was hoping to see those, but the suprising thing I got to see was Miyamoto smoking a cigarette. This is the guy that made the Wii Balance Board for your' health.

Re: "Darker and edgier" sensibility not so farfetched?

Posted: Fri Oct 22, 2010 12:49 am
by Redstar
Phlibbit wrote:It certainly does! That also got me thinking about the original Super Mario Land--didn't Mario shoot "bullets" in that one?

Kind of. Mario shot "Super Balls", which were basically just large metal balls. Still, makes you think Yokoi was perhaps referencing this original concept by reimagining it under the then-established "Mario" concept.

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Re: "Darker and edgier" sensibility not so farfetched?

Posted: Fri Nov 05, 2010 5:17 am
by ultimateemail5000
Oh here's that thread, I can't believe it was right under my nose.

But I read somewhere that he was supposed to have guns. I forget what site it was at. Maybe I missread, but I swear I saw something about guns.

Also that Mario pic is a good reference picture.

Re: "Darker and edgier" sensibility not so farfetched?

Posted: Wed Nov 24, 2010 5:29 am
by Azions
That also got me thinking about the original Super Mario Land--didn't Mario shoot "bullets" in that one?

Re: "Darker and edgier" sensibility not so farfetched?

Posted: Wed Nov 24, 2010 6:07 am
by Redstar
azions wrote:That also got me thinking about the original Super Mario Land--didn't Mario shoot "bullets" in that one?

If you scroll down fro the top of the thread a little you'll see that we discussed that.

Re: "Darker and edgier" sensibility not so farfetched?

Posted: Thu Dec 09, 2010 4:58 pm
by Prime Evil
azions wrote:That also got me thinking about the original Super Mario Land--didn't Mario shoot "bullets" in that one?

He definitely didn't "throw his balls," that's for sure. :wink:

Re: "Darker and edgier" sensibility not so farfetched?

Posted: Fri Feb 04, 2011 5:53 am
by bob-omb
I don't find it farfetched at all, myself. I find SMB to be superior to the original Ninja Turtles film, which in my opinion was made running off the leftover fumes of cyberpunk.

Re: "Darker and edgier" sensibility not so farfetched?

Posted: Tue May 24, 2011 4:05 pm
by Redstar
Spotted this cool image on the TVTropes "What Could Have Been: Video Games" page:

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