Hey RedStar ^_^ Thanks for replying.
Well the F-Zero game series is a Nintendo series of racing games, that began on the SNES and was released on the same engine as Super Mario Kart. I personally loved F-Zero's driving mechanics and hated Super Mario Kart's though, which I know is extremely odd but there ya go lol There were subtle differences.
The series is Japanese, but is based (At least at first) on American style comic books, with the original SNES game coming with a small mini-comic with the game's four playable characters;
Captain Falcon: You'll recognise this guy from Super Smash Bros too. He is the 'main character' of F-Zero, a badass bounty hunter and renowned F-Zero champion. He often steals other people's bounty and is one of the sport's most popular racers.
Doctor Stewart: A slender egotist, who enters the races for "science... and women." Later in the series he developed into a slightly wiser looking figure (Complete with always-closed eyes as the Japanese do)
Samurai Goroh: A half-Japanese, half-American muscle-bound bounty hunter. He hates Captain Falcon for always stealing his bounty, and unlike Falcon is not averse to breaking the law to attain his target.
Pico: The only 'alien' of the original four, he is an officer of the Poripoto Army and a trained assassin (By F-Zero X, he had retired and opened up a gun shop, but still did assassination jobs on the side).
Official Pico Art:
http://mutecity.org/index.php/PicoIt has produced two home console sequels - F-Zero X (N64) and F-Zero GX (GameCube), as well as an arcade machine (F-Zero AX, which along with GX was developed by SEGA) and several handheld games (F-Zero: Maximum Velocity, F-Zero: GP Legend etc..) as well as a more recent anime series that was very successful in Japan (But not in the West).
Within the original home-console chronology (Which my script is based in), the story was not built in-game until F-Zero GX, but in character biographies and mini-comics included with the games.
F-Zero X is the game I've chosen to base the movie on for this key plot reason;
F-Zero X notes prominently that a Horrific Grand Finale took place in an F-Zero race 4 years prior, which shut down the races 'indefinitely'. Almost all racers were injured, and among the badly wounded were Clinton Gazelle (who was so badly damaged he was rebuilt almost entirely into a cyborg) and Captain Falcon. Pico is considered to blame for his far too aggressive racing style, and his popularity in the races dropped to zero almost instantly, and it is considered he was attempting to assassinate another racer during the race and it failed catastrophically. Other than small side-notes, and the comment that Super Arrow was responsible for bringing the races back, little more is alluded to on this major accident.
To me, it seemed that such an epic crash - one that caused the near-death of many racers including Falcon, and shut down the championships seemingly forever - would not be shrugged off so quickly. While in the game it is a simple plot device for biographies, there was a lot of characterisation and story-driven meat that I felt could be gained by developing that side more fully. As such I have spent the last several months writing the script's first draft (Which will require re-writes and re-drafts) for presentation, along with a marketing artwork and 2 minute long trailer, to a movie production company. I have yet to finish, there is no set date nor has any production company, nor Nintendo themselves, given this title their blessing nor backing. At the moment I am doing the epic pre-production phase of the project, and finalising the script.
The concept for me is to not produce another cheese-ridden action flick, ala Street Fighter or Mortal Kombat, but something with more emotional punch and mature depth that really delves into the question of "What makes a hero?". Not in a Spiderman sort of way, but in a way that sees Captain Falcon looking to his idol (In this case the real-life hero of Donald Campbell) for inspiration and the fact that while Donald Campbell died a hero, dying for a cause isn't what made him the hero he was.
Donald Campbell is the British Speed World Record holder for Water and Land from the 60s, who died in an attempt to break his own water speed world record in the CN7 Bluebird. The reasons for choosing Campbell are multiple. He is a worthy hero, and speed was what killed him in the end (What other end would you forsee for Captain Falcon?). On top of this, Captain Falcon's costume design has similarities to Donald Campbell's. Add on top the Blue Falcon, and Bluebird - and the similarities don't end in just the names. If you see the original Blue Falcon in the original SNES F-Zero cover art, it has resemblances to the K7 Bluebird Land vehicle, while the 'new' Blue Falcon from F-Zero X onwards looks remarkably similar in design to the CN7 Bluebird Water vehicle which killed Donald Campbell. The number 7 is also appropriate, as Donald Campbell's Bluebirds were K7 and CN7, and the Blue Falcons are numbered - 111 (Binary for 7) and 07 respectively.
Thanks for the compliments on the artwork dude

I've hired a 3D artist called Jim Ficker to build the artwork for me (The model is actually all brown at the moment, I recoloured it and added the eye glow in Photoshop) but will be used along with other characters and elements in the marketing artwork I'm paying him to develop for me. This is all coming out of my own pocket, but then it will hopefully get picked up and get me more back (And a step up the professional ladder). I'm already investing in my own movie this year (Imperial Nova) which is being made on a small budget, however for F-Zero I am going to pay for a 2 minute trailer and artwork only then make the film through a professional production company.